Class MultiRotationConstraintJobBinder<T>
Inheritance
MultiRotationConstraintJobBinder<T>
Syntax
public class MultiRotationConstraintJobBinder<T> : AnimationJobBinder<MultiRotationConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IMultiRotationConstraintData
Type Parameters
Methods
Create(Animator, ref T, Component)
Declaration
public override MultiRotationConstraintJob Create(Animator animator, ref T data, Component component)
Parameters
Returns
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.MultiRotationConstraintJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(MultiRotationConstraintJob)
Declaration
public override void Destroy(MultiRotationConstraintJob job)
Parameters
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.MultiRotationConstraintJob, T>.Destroy(UnityEngine.Animations.Rigging.MultiRotationConstraintJob)