Struct MultiReferentialConstraintJob | Animation Rigging | 0.3.4-preview
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    Struct MultiReferentialConstraintJob

    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public struct MultiReferentialConstraintJob : IWeightedAnimationJob, IAnimationJob

    Fields

    driver

    Declaration
    public IntProperty driver
    Field Value
    Type Description
    IntProperty

    offsetTx

    Declaration
    public NativeArray<AffineTransform> offsetTx
    Field Value
    Type Description
    NativeArray<AffineTransform>

    prevDriverIdx

    Declaration
    public int prevDriverIdx
    Field Value
    Type Description
    Int32

    sourceBindTx

    Declaration
    public NativeArray<AffineTransform> sourceBindTx
    Field Value
    Type Description
    NativeArray<AffineTransform>

    sources

    Declaration
    public NativeArray<ReadWriteTransformHandle> sources
    Field Value
    Type Description
    NativeArray<ReadWriteTransformHandle>

    Properties

    jobWeight

    Declaration
    public FloatProperty jobWeight { get; set; }
    Property Value
    Type Description
    FloatProperty
    Implements
    IWeightedAnimationJob.jobWeight

    Methods

    ProcessAnimation(AnimationStream)

    Declaration
    public void ProcessAnimation(AnimationStream stream)
    Parameters
    Type Name Description
    AnimationStream stream
    Implements
    IAnimationJob.ProcessAnimation(AnimationStream)

    ProcessRootMotion(AnimationStream)

    Declaration
    public void ProcessRootMotion(AnimationStream stream)
    Parameters
    Type Name Description
    AnimationStream stream
    Implements
    IAnimationJob.ProcessRootMotion(AnimationStream)

    UpdateOffsets(Int32)

    Declaration
    public void UpdateOffsets(int driver)
    Parameters
    Type Name Description
    Int32 driver
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