Struct MultiAimConstraintData
Syntax
[Serializable]
public struct MultiAimConstraintData : IAnimationJobData, IMultiAimConstraintData
Properties
aimAxis
Declaration
public MultiAimConstraintData.Axis aimAxis { get; set; }
Property Value
constrainedObject
Declaration
public Transform constrainedObject { get; set; }
Property Value
Implements
constrainedXAxis
Declaration
public bool constrainedXAxis { get; set; }
Property Value
Implements
constrainedYAxis
Declaration
public bool constrainedYAxis { get; set; }
Property Value
Implements
constrainedZAxis
Declaration
public bool constrainedZAxis { get; set; }
Property Value
Implements
limits
Declaration
public Vector2 limits { get; set; }
Property Value
maintainOffset
Declaration
public bool maintainOffset { get; set; }
Property Value
Implements
offset
Declaration
public Vector3 offset { get; set; }
Property Value
sourceObjects
Declaration
public WeightedTransformArray sourceObjects { get; set; }
Property Value
Implements
Explicit Interface Implementations
IAnimationJobData.IsValid()
Declaration
bool IAnimationJobData.IsValid()
Returns
Implements
IAnimationJobData.SetDefaultValues()
Declaration
void IAnimationJobData.SetDefaultValues()
Implements
IMultiAimConstraintData.aimAxis
Declaration
Vector3 IMultiAimConstraintData.aimAxis { get; }
Returns
Implements
IMultiAimConstraintData.maxLimitFloatProperty
Declaration
string IMultiAimConstraintData.maxLimitFloatProperty { get; }
Returns
Implements
IMultiAimConstraintData.minLimitFloatProperty
Declaration
string IMultiAimConstraintData.minLimitFloatProperty { get; }
Returns
Implements
IMultiAimConstraintData.offsetVector3Property
Declaration
string IMultiAimConstraintData.offsetVector3Property { get; }
Returns
Implements
IMultiAimConstraintData.sourceObjectsProperty
Declaration
string IMultiAimConstraintData.sourceObjectsProperty { get; }
Returns
Implements