Struct BlendConstraintData
Syntax
[Serializable]
public struct BlendConstraintData : IAnimationJobData, IBlendConstraintData
Properties
blendPosition
Declaration
public bool blendPosition { get; set; }
Property Value
blendRotation
Declaration
public bool blendRotation { get; set; }
Property Value
constrainedObject
Declaration
public Transform constrainedObject { get; set; }
Property Value
Implements
maintainPositionOffsets
Declaration
public bool maintainPositionOffsets { get; set; }
Property Value
Implements
maintainRotationOffsets
Declaration
public bool maintainRotationOffsets { get; set; }
Property Value
Implements
positionWeight
Declaration
public float positionWeight { get; set; }
Property Value
rotationWeight
Declaration
public float rotationWeight { get; set; }
Property Value
sourceObjectA
Declaration
public Transform sourceObjectA { get; set; }
Property Value
Implements
sourceObjectB
Declaration
public Transform sourceObjectB { get; set; }
Property Value
Implements
Explicit Interface Implementations
IAnimationJobData.IsValid()
Declaration
bool IAnimationJobData.IsValid()
Returns
Implements
IAnimationJobData.SetDefaultValues()
Declaration
void IAnimationJobData.SetDefaultValues()
Implements
IBlendConstraintData.blendPositionBoolProperty
Declaration
string IBlendConstraintData.blendPositionBoolProperty { get; }
Returns
Implements
IBlendConstraintData.blendRotationBoolProperty
Declaration
string IBlendConstraintData.blendRotationBoolProperty { get; }
Returns
Implements
IBlendConstraintData.positionWeightFloatProperty
Declaration
string IBlendConstraintData.positionWeightFloatProperty { get; }
Returns
Implements
IBlendConstraintData.rotationWeightFloatProperty
Declaration
string IBlendConstraintData.rotationWeightFloatProperty { get; }
Returns
Implements
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