Class TwoBoneIKInverseConstraintJobBinder<T>
Inheritance
TwoBoneIKInverseConstraintJobBinder<T>
Syntax
public class TwoBoneIKInverseConstraintJobBinder<T> : AnimationJobBinder<TwoBoneIKInverseConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, ITwoBoneIKConstraintData
Type Parameters
Methods
Create(Animator, ref T, Component)
Declaration
public override TwoBoneIKInverseConstraintJob Create(Animator animator, ref T data, Component component)
Parameters
Returns
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEditor.Animations.Rigging.TwoBoneIKInverseConstraintJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(TwoBoneIKInverseConstraintJob)
Declaration
public override void Destroy(TwoBoneIKInverseConstraintJob job)
Parameters
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEditor.Animations.Rigging.TwoBoneIKInverseConstraintJob, T>.Destroy(UnityEditor.Animations.Rigging.TwoBoneIKInverseConstraintJob)