Class RigEffectorOverlay
Namespace: UnityEditor.Animations.Rigging
Syntax
[CustomOverlay(typeof(RigEffector))]
public class RigEffectorOverlay : IRigEffectorOverlay
Methods
Initialize(SerializedObject)
Declaration
public void Initialize(SerializedObject serializedObject)
Parameters
Type | Name | Description |
---|---|---|
SerializedObject | serializedObject |
OnSceneGUIOverlay()
Declaration
public void OnSceneGUIOverlay()