Class RigEditor
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Syntax
[CustomEditor(typeof(Rig))]
[CanEditMultipleObjects]
public class RigEditor : Editor, IPreviewable, IToolModeOwner
Methods
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()
Overrides
TransferMotionToConstraint(MenuCommand)
Declaration
[MenuItem("CONTEXT/Rig/Transfer motion to constraint", false, 611)]
public static void TransferMotionToConstraint(MenuCommand command)
Parameters
TransferMotionToSkeleton(MenuCommand)
Declaration
[MenuItem("CONTEXT/Rig/Transfer motion to skeleton", false, 612)]
public static void TransferMotionToSkeleton(MenuCommand command)
Parameters
TransferMotionValidate(MenuCommand)
Declaration
[MenuItem("CONTEXT/Rig/Transfer motion to constraint", true)]
[MenuItem("CONTEXT/Rig/Transfer motion to skeleton", true)]
public static bool TransferMotionValidate(MenuCommand command)
Parameters
Returns