Class MultiPositionInverseConstraintJobBinder<T>
Inheritance
MultiPositionInverseConstraintJobBinder<T>
Syntax
public class MultiPositionInverseConstraintJobBinder<T> : AnimationJobBinder<MultiPositionInverseConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IMultiPositionConstraintData
Type Parameters
Methods
Create(Animator, ref T, Component)
Declaration
public override MultiPositionInverseConstraintJob Create(Animator animator, ref T data, Component component)
Parameters
Returns
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEditor.Animations.Rigging.MultiPositionInverseConstraintJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(MultiPositionInverseConstraintJob)
Declaration
public override void Destroy(MultiPositionInverseConstraintJob job)
Parameters
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEditor.Animations.Rigging.MultiPositionInverseConstraintJob, T>.Destroy(UnityEditor.Animations.Rigging.MultiPositionInverseConstraintJob)