Multi-Referential Constraint | Animation Rigging | 0.2.7-preview
docs.unity3d.com

    Multi-Referential Constraint

    The Multi-Referential Constraint allow the user to set a parent-child like behavior between a group of GameObjects. The selected driving GameObject acts as the parent to the rest of the referenced GameObjects specified. Any Reference Objects can be set has the current Driving GameObject to influence the others.

    Component

    Properties Description
    Weight The weight of the constraint. If set to 0, the constraint has no influence on the Referenced GameObjects while when set to 1, it applies full influence given the specified settings.
    Driving A given Referenced GameObject that is set as the driving parent to all other Referenced GameObjects.
    Referenced Objects A list of GameObjects to be driven by the specified driver.
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023