Class MultiAimConstraintJobBinder<T>
Inheritance
MultiAimConstraintJobBinder<T>
Syntax
public class MultiAimConstraintJobBinder<T> : AnimationJobBinder<MultiAimConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IMultiAimConstraintData
Type Parameters
Methods
Create(Animator, ref T, Component)
Declaration
public override MultiAimConstraintJob Create(Animator animator, ref T data, Component component)
Parameters
Returns
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.MultiAimConstraintJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(MultiAimConstraintJob)
Declaration
public override void Destroy(MultiAimConstraintJob job)
Parameters
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.MultiAimConstraintJob, T>.Destroy(UnityEngine.Animations.Rigging.MultiAimConstraintJob)