Field currencyType
Namespace: UnityEngine.Analytics
Assembly: Unity.Analytics.StandardEvents.dll
Syntax
[RequiredParameter("currency_type", "Set to AcquisitionType.Premium if the item was purchased with real money; otherwise, AcqusitionType.Soft.", null)]
public AcquisitionType currencyType
Returns
| Type | Description |
|---|---|
| AcquisitionType |