Adding a dependency on com.unity.services.analytics to support future deprecation of this package.
[3.6.12] - 2021-10-06
Enabling package signing during publish.
[3.6.11] - 2021-07-26
Updated License to reflect current Unity standard.
[3.6.9] - 2021-06-04
Added a fix for the editor spamming autosave in some cases when editing a prefab with an Analytic Tracker component.
Objects containing an Analytics tracker no longer automatically marked as dirty when selected on Mac.
Fix for fields no longer being selectable after Unity update of Mono version.
Fix for ValidTRS assert firing when an Analytics tracker component is applied to an object containing a view frustrum.
[3.5.3] - 2020-10-05
Added a fix for the removal of CEF from the editor causing an exception when a tracker is added to a game object.
The removal of CEF meant that when analytics is not enabled, and you add an analytics tracker to a game object, the library
required to create the "go to service menu and enable analytics" button didn't exist, and thus would throw an exception. The solution was
to have a seperate class initialised on load that would override this functionality for all editors that don't have this library.
[3.4.0] - 2019-10-16
Add a fix for the deprecated API build time warning on webgl platform while using Data Privacy service.
[3.3.2] - 2019-01-15
Update com.unity.ugui version dependency to new format.
Add explicit dll dependencies to asmdefs needed for Test Platform changes.
[3.3.1] - 2018-11-21
Fixed missing dependency to com.unity.ugui to package.json
[3.3.0] - 2018-11-16
Removed dependency on UGUI extension in favor of new core package.
[3.2.2] - 2018-11-02
Removed FetchOptOutStatus and Initialize call. All application of opt out
status will be handled by the engine. The Analytics/Data Privacy package still
provides FetchPrivacyUrl to provide a URL from which to opt out.
[3.2.1] - 2018-10-25
Move editor and playmode tests to be packed within the package.
[3.2.0] - 2018-10-11
Prevent double-registration of standard events.
Fixed build error on platforms that don't support analytics.
Update package docs so they can be built and published and be accessible from
the Package Manager UI.
Fixed a crash occurring on iOS device when the device has cellular capability
but was never configured with any carrier service.
Fixed an android build failure occurring due to conflicting install referrer
[3.1.1] - 2018-08-21
Add DataPrivacy plugin into package.
Fixed an issue where Android project build would fail when proguard is enabled
in publishing settings.
Fixed an issue where iOS product archive would fail because bitcode was not
[3.0.9] - 2018-07-31
Fixing issue with NullReferenceException during editor playmode
[3.0.8] - 2018-07-26
Fixing linking issue when building Android il2cpp
[3.0.7] - 2018-07-10
Adding in continuous events for signal strength, battery level, battery
temperature, memory usage, available storage
[3.0.6] - 2018-06-01
Reorganizing platformInfo event around session start/resume/pause
[3.0.5] - 2018-05-29
Fixing cellular signal strength incorrect array format
[3.0.4] - 2018-05-04
Breaking change to only work with 2018.2 (change name of whitelisted dll's in
engine to conform to PackageManager standard)
Changed name of old Analytics dll to the Unity.Analytics.Tracker.dll and
replaced the old one with the new platform information package.
Changed naming convention of dlls to the PackageManager Standard:
Unity.Analytics.dll, Unity.Analytics.Editor.dll, Unity.Analytics.Tracker.dll,
Deprecated old Analytics tracker and removed it from the add component menu.
Merged Standardevents package into Analytics package.
[2.0.14] - 2018-02-08
Added proper documentation and better description text.
[2.0.5] - 2018-01-01
Update analytics tracker to 2.0 (1.0 version is still available)