Struct StateInfo
State information specific to a state within a plan.
Namespace: Unity.AI.Planner
Syntax
public struct StateInfo : IStateInfo
Fields
CumulativeRewardEstimate
A BoundedValue representing the upper bound, average/expected, and lower bound for the future cumulative reward from the state onward.
Declaration
public BoundedValue CumulativeRewardEstimate
Field Value
Type | Description |
---|---|
BoundedValue |
SubplanIsComplete
Denotes that all branches beyond the state have either reached a terminal state or have been ruled out in favor of branches with higher estimated reward values.
Declaration
public bool SubplanIsComplete
Field Value
Type | Description |
---|---|
Boolean |