Enum PlanExecutorStateUpdateMode
Modes designating how a plan executor will acquire a new, current state
Namespace: Unity.AI.Planner.Controller
Syntax
public enum PlanExecutorStateUpdateMode
Fields
Name | Description | Value |
---|---|---|
UseNextPlanState | Use the predicted resulting state for the last executed action. Only works for deterministic planning domains. |
0 |
UseWorldState | Query the game world for a new state. |
1 |