Namespace Unity.AI.Navigation
Classes
Component used to create a navigable link between two NavMesh locations.
Component that modifies the properties of the GameObjects used for building a NavMesh.
Component used by the NavMesh building process to assign a different area type to the region inside the specified volume.
Component used for building and enabling a NavMesh surface for one agent type.
Enums
Sets the method for filtering the objects retrieved when baking the NavMesh.
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