Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.
[1.0.0-exp.4] - 2021-07-19
Changed
- Documentation updated with changes from Unity manual
- Test scripts moved into namespaces Unity.AI.Navigation.Tests and Unity.AI.Navigation.Editor.Tests
[1.0.0-exp.3] - 2021-06-16
Fixed
- An assembly definition in the package sample was referencing an invalid AsmDef
[1.0.0-exp.2] - 2021-05-19
Fixed
- Baking a NavMeshSurface with a bounding volume was not detecting the geometry nearby the bounds (1027006)
Changed
- New note in the documentation about the bounding volume of a NavMeshSurface
[1.0.0-exp.1] - 2021-04-06
This is the first release of the AI Navigation package. It contains the scripts that were previously known as NavMeshComponents and it adds a few improvements.
Fixed
- Disabling a NavMeshLink component in the Editor does not remove the link
Added
- New
minRegionArea
property in NavMeshSurface
that prevents small isolated patches from being built in the NavMesh
- Documentation for the new
minRegionArea
property
Changed
- Documentation updated
- Script namespaces changed to Unity.AI.Navigation.*
- The license has changed.
- The folder structure has changed in accordance to the requirements of the Unity standards for packages.
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