docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    What's new in Sentis 2.6

    This is a summary of the changes from Sentis 2.5 to Sentis 2.6.

    Added

    • Official support for ONNX opset versions up to version 25.
    • Functional methods for the Swish and RMSNorm operators, including support for the alpha argument on the Swish operator.
    • Support for Buffer in PyTorch model import.
    • Generic truncation in the Tokenizer, with support for longestfirst, onlyfirst, and onlysecond strategies.
    • Compatibility with Fast Enter Play Mode for CoreCLR.
    • Improved analytics and error reporting when importing models with unsupported operators.

    Updated

    • The random number generator now uses Unity's Mathematics.Random instead of System.Random.
    • Improved documentation for the Tensor and Functional APIs.
    • Updated documentation for Cubic interpolation mode support limitations.

    Fixed

    • Corrected behavior of ReduceL1, ReduceL2, ReduceSumSquare, and ReduceLogSum operators when noop_with_empty_axes is true and axes are empty.
    • Resolved an issue with the Interpolate operator when using the scaleFactor argument.
    • Fixed a case where GPU allocations (ComputeTensorData) were used for tensors without a corresponding backend.
    • Prevented crashes when closing the editor while in Play mode.
    • Fixed a memory leak in PyTorch model import.
    • Resolved a GPU crash for convolution with padding on GPU compute.
    • Fixed an issue with the Split operator when importing .sentis files.

    What's new in Sentis 2.5

    This is a summary of the changes from Sentis 2.4 to Sentis 2.5.

    Added

    • PyTorch model import to directly import PyTorch files (.pt2) to Sentis without using ONNX.
    • LRN (LocalResponseNormalization) operator is now implemented on all backends.
    • 3D MaxPool and AveragePool operators are now implemented on all backends.
    • Sentis Importer now allows users to specify dynamic dimensions as static on Sentis model import, same as we do for ONNX.
    • Tokenizer now parses Hugging Face models.
    • Wider coverage of all the components of the Tokenizer.

    Updated

    • Model Visualizer now supports background loading of models.
    • Resize operator on CPU no longer uses main (mono) thread path.
    • All model converters use switch-case instead of if-else cascade for improved performance
    • Mono APIs are migrated to CoreCLR-compatible APIs

    Fixed

    • Editor crash when quitting in Play Mode.
    • Memory leak in FuseConstantPass was fixed.
    • Clip operator no longer need CPU fallback for min/max parameters.
    • Mod operator fix on some platform with float operands.
    • Faulty optimization pass was corrected.
    • Fix in existing burst code for 2D pooling vectorization calculations.
    • TopK issue on GPUCompute when dimension is specified.
    • Many fixes to the Tokenizer.

    What's new in Sentis 2.4

    Sentis is the new name for this package.

    This is a summary of the changes from Inference Engine 2.3 to Sentis 2.4.

    Added

    • Tokenizer API for tokenization and detokenization of strings with language models.
    • LiteRT model import to directly import .tflite files to Sentis without using ONNX.
    • Spectral operators to enable audio models.
    • Many new operators corresponding to LiteRT and torch operators with functional API and optimization passes.

    Updated

    • Import of ONNX models has been greatly sped up and optimized to match the ONNX specification.

    Fixed

    • Many small import, inference and documentation issues.

    What's new in Inference Engine 2.3

    This is a summary of the changes from Inference Engine 2.2 to Inference Engine 2.3.

    Added

    • Model Visualizer for inspecting models as node-based graphs inside the Unity Editor.
    • GatherND and Pow operators now support Tensor<int> inputs more widely.
    • ConvTranspose and Constant operators now support more input arguments.

    What's new in Inference Engine 2.2

    Inference Engine is the new name for the Sentis package.

    This is a summary of the changes from Sentis 2.1 to Inference Engine 2.2.

    For information on how to upgrade, refer to the Upgrade Guide.

    Added

    • Dynamic input shape dimensions support at import time for better model optimization.
    • Custom input and output names for models created with the functional API.
    • The model stores the shapes and data types of intermediate and output tensors and displays them in the Model Asset Inspector.
    • New Mish operator.
    • Improved shape inference for model optimization.

    Updated

    • ScatterElements and ScatterND operators now support min and max reduction modes.
    • DepthToSpace and SpaceToDepth now support integer tensors.
    • TopK supports integer tensors.
    • Functional.OneHot now allows negative indices.
    • RoiAlign now supports the coordinate_transformation_mode parameter.
    • Reduction operators return correct results when reducing a tensor along an axis of length 0.
    • Reshape operator can now infer unknown dimensions even when reshaping a length 0 tensor like in PyTorch.
    • Improved documentation for Model Asset Inspector.

    Removed

    • Obsolete Unity Editor menu items.
    • Slow CPU support for 4-dimensional and higher Convolution layers.

    Fixed

    • Out-of-bounds errors for certain operators on GPUCompute backend.
    • The TextureConverter methods now correctly performs sRGB to RGB conversions.
    • Incorrect graph optimizations for certain models.
    • Issues with negative padding values in pooling and convolutions.
    • Accurate handling of large and small integer values in the GPUPixel backend.
    • Proper destruction of allocated render textures in the GPUPixel backend.
    • LeakyRelu now supports alpha greater than 1 on all platforms.
    • Fixed Async behaviour for CPU tensor data.
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)