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    Class Random

    Represents a pseudo-random number generator used by Inference Engine.

    Inheritance
    object
    Random
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.InferenceEngine
    Assembly: Unity.InferenceEngine.dll
    Syntax
    [MovedFrom("Unity.Sentis")]
    public class Random

    Methods

    SetSeed(int)

    Sets the global Inference Engine random state for random values without an explicit seed.

    Declaration
    public static void SetSeed(int seed)
    Parameters
    Type Name Description
    int seed

    The seed to set the state to

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