Manage generated material
The Generations panel lets you manage and organize the generated material. To open the context menu, right-click a generated material.
To manage material, follow these steps:
Right-click a generated material to open the context menu.
Choose from the following options:
Option Description Select Highlights the material in the Project window. Refresh Updates the generated material to reflect any recent changes or improvements made in the Material Generator. Promote to new asset Creates a new asset from the selected material. Reveal in Finder Opens the file location on your computer. Show Generation Data Displays the model and prompt details used to create the material. The Show Generation Data window lets you view and reuse settings used to create a generated material.
Option Description Use All Copies all settings (model, prompt, and reference images) to the Generation area. Use Copies only the selected settings to the Generation area. Copy Copies the settings and applies them to generate a new material.
Unityai label
By default, newly created Unity assets don't have any labels assigned. When you generate an asset and apply that generation to it, the asset is automatically tagged with the Unityai
label. This label lets you identify, search, and organize assets created with Generators.
To locate all assets with the Unityai
label, use one of the following ways:
- Enter
Unityai
in Unity's Search window. - Right-click any asset and select Search Generated Assets.
The search result shows a list of all assets in your project that had generation applied to them.
Note
The Unityai
label isn't applied when the asset is first created. It's only added when you generate and assign the resulting generation to the asset.