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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.0.0-pre.20] - 2025-08-27

    Added

    • Expanded image generation capabilities to include BMP, GIF, TIFF, PSD, and HDR, in addition to existing support for PNG, JPG, and EXR.
    • Added pattern search button and window to material generator.
    • Added descriptive shader input label names to generated map material assignments.
    • Added simple heuristic for message log feedback when a generation was likely filtered by a content filter.

    Changed

    • Allow partial completion and recovery of generated assets.
    • Improve image preview quality with multi-step blitting.
    • When no image model selected, automatically select favorited model, typically Flux 1.dev.

    Fixed

    • Generation download recovery waits until connection is made on startup.
    • Searching generated assets is faster.
    • Remove alpha when sending image references as models do not look at alpha channel.
    • Fixed filters in model selector applying instantly to generator window.
    • Fixed UI offset in Generation Data window.
    • Fixed missing map assignments when promoting between generated material and terrain layer.

    [1.0.0-pre.19] - 2025-08-14

    Added

    • Added Asset Reference field in Generation Data for sprite generators.

    Fixed

    • Fixed badge visibility on non-upscaled generations.
    • Fixed Asset Reference not being cleared correctly in Image references.

    [1.0.0-pre.18] - 2025-08-12

    Added

    • Added rounded corners to progress spinners.

    Changed

    • Changed text to motion to always orient generated humanoid animation forward.

    Fixed

    • Fixed potential null reference when docking and undocking generator panels on Mac.
    • Fixed potential render texture cache corruption.
    • Fixed ime composition support in prompt fields.
    • Fixed some generations stuck at 25% completing only on domain reload (MacOS).

    Removed

    • Removed non-functional negative prompt from GPT Image models.
    • Removed waiting for server progress dialog shown when Editor Application is out of focus.

    [1.0.0-pre.17] - 2025-07-31

    Added

    • Added upscale badge to generated sprites and textures.
    • Added preview images and descriptions to image reference operation picker dialog.

    Changed

    • Changed animation trim tab loop scoring method when 'Use Best Loop' is unchecked.
    • Show favorited models first in model selector. GPT Image models understand text prompts very well and are favorited by default.

    Fixed

    • Fixed 'ai' for 'AI' in tooltips.
    • Fixed some generations stuck at 25% completing only on domain reload.
    • Fixed favorite model icon color and state.
    • Fixed obsolete drag and drop handler warning for Unity Editor 6.3.
    • Fixed some image reference upload failures when Unity Editor loses focus.
    • Fixed checkbox layout in model selector.
    • Fixed missing tooltip in add to prompt control.

    [1.0.0-pre.16] - 2025-07-16

    Added

    • Added Clear option for Video References in animation generator.
    • Added Clear option for Image References in material generator.
    • Added badges for upscaled images in material generator.
    • Added disclaimers for potential copyright.
    • Added base map assignment to material generator.
    • Added trim and normalization tab to animation generator.
    • Added strength to Generation Data for image references in sprite generator.

    Fixed

    • Fixed material preview that was sometimes blank.
    • Fixed styling for Pixelate tab.
    • Fixed undo-redo that was sometimes unreliable.
    • Better .mov conversion and support for animation generator.
    • Fixed GeneratedAssets tab title missing a space between the words in Search window.
    • Fixed sound playback not stopping when closing sound trim edit window.
    • Renamed delighted to base in material generator where applicable.
    • Removed emission from default material generator assignments.
    • Fixed initial blank texture generation thumbnail to be similar to sprite placeholder.
    • Fixed a potential race condition when downloading generations.

    Removed

    • Removed the generate button from the inspector of readonly animation clips.

    [1.0.0-pre.15] - 2025-06-27

    Added

    • Added automatic model list refresh.

    Changed

    • Changed to a soft-dependency pattern to import Plugin attributes from AI Assistant for Generators.

    Fixed

    • Fixed missing placeholder for failed animations.
    • Fixed only one progress spinner shown when recovering multiple interrupted generations.

    [1.0.0-pre.14] - 2025-06-26

    Fixed

    • Fixed missing null check when parsing invalid recovery files.

    [1.0.0-pre.13] - 2025-06-25

    Added

    • Added model favoriting.

    Changed

    • Changed default variation count to 1.
    • Changed Save icon in the Sound edition tool.

    Fixed

    • Fixed selected model when model list changes.
    • Fixed Base Models filter.
    • Fixed some missing quaternion normalization in generated animations.
    • Fixed an issue where generation processes would stall or not progress when the Editor window was out of focus.
    • Fixed terrain brushes not refreshing when generated.
    • Fixed some light mode styles.
    • Fixed missing model name on historical generation data.

    Removed

    • Removed model trainer menu item.
    • Removed AI Sparkle icon from the window tab of the Sound edition tool.
    • Removed unused seed input from video to motion.

    [1.0.0-pre.12] - 2025-06-02

    Fixed

    • Fixed image generators not showing all available aspect ratios.
    • Fixed clear reference button being active with nothing to clear.
    • Fixed reference image dropdown style.

    [1.0.0-pre.11] - 2025-05-29

    Added

    • Added Unity Texture 2D model to model selector for textures and images.
    • Added points count quote generate button tooltip.

    Changed

    • Run Unity Hub if it isn't running when refreshing the cloud access token.
    • Disallow remove background on small and empty images.

    Removed

    • Removed extra generate sprite menuitem when enhancers package is installed

    Fixed

    • Fixed text to motion finger muscle names

    [1.0.0-pre.10] - 2025-05-27

    Changed

    • Implemented an attempt to refresh the cloud access token when making generation requests, if Unity Hub is running.

    Fixed

    • Corrected display issues with the model selector, particularly in the light UI theme (e.g., background, info display).
    • Implemented various UI refinements across light and dark themes for improved visual consistency and usability (e.g., icon colors, hover states, element styling, text capitalization).
    • Resolved an issue where generation processes would stall or not progress when the Editor window was out of focus.

    [1.0.0-pre.9] - 2025-05-22

    Added

    • Added support for Editor paused play mode.
    • Added a 'Promote to Terrain Layer' right-click action for material generations.

    Changed

    • The horizontal window splitter is now draggable.
    • Reduced minimum reference image size from 32x32 to 2x2. Smaller images are now automatically upscaled before generation.

    Fixed

    • Fixed window icon display in the light UI style/theme.
    • Fixed issues with resuming interrupted downloads during material generation.
    • Fixed the AI button's documentation menu link.
    • Optimized generation point cost quote when no model is selected.

    Removed

    • Removed resize handles from the model selector.

    [1.0.0-pre.8] - 2025-05-14

    Fixed

    • Fixed history of new asset when promoting animation.
    • Fixed generate button not disabling itself during server validation.

    [1.0.0-pre.7] - 2025-05-12

    Added

    • Added more items to the Model Selector Sidebar.
    • Users can now name assets before they are created.
    • Added the ability to open all material terrain layers simultaneously from terrain object.
    • Added multiple tooltips.
    • Added some missing model icons.
    • Enabled Sprite Editor customization for opening the 'Promote Asset' generator window.
    • Added support for material terrain layers.
    • Added documentation regarding generated assets.
    • Added documentation for the 'unityai' label.
    • Added a new documentation topic on using custom seeds.

    Changed

    • Update SDK to version 0.18.0.
    • Improved material assignment caching for better UX.
    • Updated the AI Flyout menu; 'Generate' buttons are now disabled if AI Generators are turned off.
    • Asset confirmation dialog doesn't show on initial replace and is more verbose.

    Fixed

    • Fixed drag and drop functionality for material terrain layers, audio clips and images.
    • Fixed an issue where the last object was not cleared in the image reference Object Selector.
    • Better support for longer package file paths.
    • Added additional recolor image validation checks.
    • Fixed issues with renaming materials with generated material maps.
    • Fixed the audio clip inspector to update correctly when the 'unityai' label is set on an asset.
    • Fixed audio clip reference recording on Linux.
    • Fixed legal agreement button over generate button.
    • Fixed generating animation using video to motion during play mode.
    • Fixed audio clip editing window repaint.
    • Fixed animation clip window caching.

    Removed

    • Removed the 'Generate' button from the AI Toolkit material shader graph interface for clarity.
    • Removed model selection from image Upscale.
    • Removed reference delete button where not used.

    [1.0.0-pre.6] - 2025-04-30

    Fixed

    • Fixed model selection is sometimes blank and button disabled.
    • Fixed sprite result selection undo/redo.
    • Fixed sprite result promotion to new asset.
    • Fixed sound trimming and editor file contention.

    [1.0.0-pre.5] - 2025-04-23

    Added

    • Added delete shortcut for Doodle.

    [1.0.0-pre.4] - 2025-04-16

    Changed

    • Update SDK to version 0.16.2.

    Fixed

    • Image file conversions.
    • Image reference aspect ratios.
    • Generate new sprite in object picker.

    [1.0.0-pre.3] - 2025-04-09

    Changed

    • Update SDK to version 0.15.0

    [1.0.0-pre.2] - 2025-03-27

    Changed

    • Moved shared modules to generators namespace.

    [1.0.0-pre.1] - 2025-03-21

    Added

    • Initial release of the AI Generators package.
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