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    Work with assets in Unity Editor

    Use Assistant and Generators in the Unity Editor to create and modify assets.

    This section focuses on workflows that connect generated assets with GameObjects and Unity Editor tools. It explains how to create assets within the Unity Editor, assign them to scene objects, and interact with existing assets using natural language.

    Use these topics to integrate generated content directly into your project workflow.

    Topic Description
    Create assets in Unity Editor Generate and manage assets directly from the Unity Editor.
    Assign generated assets with the Object Picker Assign generated assets to components using the Object Picker.
    Interact with GameObjects, assets, and console errors Query and modify project elements using Assistant.
    Use Assistant tools Use built-in Assistant tools to perform Editor actions.

    Additional resources

    • Install and configure Assistant
    • Manage Assistant
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