Enum EditorAction
Actions that can be performed by the Unity.ManageEditor tool.
Namespace: Unity.AI.MCP.Editor.Tools.Parameters
Assembly: Unity.AI.MCP.Editor.dll
Syntax
public enum EditorAction
Fields
| Name | Description |
|---|---|
| AddLayer | Add a new layer to the project. |
| AddTag | Add a new tag to the project. |
| GetActiveTool | Get the currently active editor tool. |
| GetLayers | Get all layers in the project. |
| GetPrefabStage | Get prefab stage information if a prefab is open for editing. |
| GetProjectRoot | Get the project root directory path. |
| GetSelection | Get the current selection in the editor. |
| GetState | Get the current editor state. |
| GetTags | Get all tags in the project. |
| GetWindows | Get information about open editor windows. |
| Pause | Pause play mode. |
| Play | Enter play mode. |
| RemoveLayer | Remove a layer from the project. |
| RemoveTag | Remove a tag from the project. |
| SetActiveTool | Set the active editor tool. |
| Stop | Exit play mode. |