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    Changelog

    [3.3.1] - 2019-09-26

    Unity (Editor, Asset Store, & Packman)

    Updates

    • No visible changes

    [3.3.0] - 2019-09-26

    Unity (Editor, Asset Store, & Packman)

    Fixed

    • Fixed an issue where callbacks would not be executed on the main thread
    • Fixed an issue where calling RemoveListener in a callback would cause a crash ### SDK ### iOS #### Added
    • OS 13 update:
      • Deprecated UI webview. Due to Apple's changes, Unity Ads no longer supports iOS 7 and 8.
    • Banner optimization:
      • New banner API, featuring the UADSBannerView class.
      • The new API supports multiple banners in a single Placement, with flexible positioning.

    Fixed

    • iOS 13 AppSheet crash fix

    Android

    Added

    • Banner optimization:
      • New banner API, featuring the BannerView class.
      • The new API supports multiple banners in a single Placement, with flexible positioning.

    Fixed

    • WebView onRenderProcessGone crash fix

    Documentation updates

    Monetization

    • Added a FAQ section for Authorized Sellers for Apps (app-ads.txt), which is now supported.

    Advertising

    • Added a section on source bidding.
    • Added a section on app targeting.
    • Removed legacy dashboard and API guides, which are no longer supported.

    Programmatic

    • Added Open Measurement (OM) support fields, including:
      • source.omidpn
      • source.omidpv
      • imp.video.api
      • bid.api
    • Added app.publisher field.
    • Added the bAge (blocked age rating) field.

    Legal

    • Updated GDPR compliance to reflect Unity's opt-in approach to consent.

    [3.2.0] - 2019-07-22

    Unity (Editor, Asset Store, & Packman)

    Added

    • Added OMID viewability integration. Unity is now IAB certified with VAST viewability.

    Fixed

    • In cases where you've installed both the package manager and Asset store versions of Unity Ads, the SDK now surfaces an error notifying you to remove one instance.
    • Fixed an Android java proxy usage issue for Unity versions below 2017. This fixes a multiple listeners crash.

    iOS

    Added

    • Added OMID viewability integration. Unity is now IAB certified with VAST viewability.

    Android

    Added

    • Added OMID viewability integration. Unity is now IAB certified with VAST viewability.

    [3.1.1] - 2019-05-16

    Added

    • Updated the Android and iOS binaries to 3.1.0.
    • Support for multiple listeners.
    • ASWebAuthenticationSession support.

    Fixed

    • Banner memory leak.
    • GetDeviceId on Android SDK versions below 23.
    • Volume change event not properly captured on iOS.
    • USRVStorage JSON exception caught and handled.
    • Analytics onLevelUp taking a string instead of an integer.
    • Crash prevented in the AdUnitActivity.onPause event.
    • Playstation and Xbox no longer throw errors attempting to access UnityAdsSettings when building a Project that includes ads on other platforms.
    • Test mode resources folder moved to Editor-only scope.

    [3.0.3] - 2019-03-15

    Added

    • Updated the Android and iOS binaries.

    Fixed

    • https://fogbugz.unity3d.com/f/cases/1115398/
    • Uncaught exception for purchasing integration on iOS.

    [3.0.2] - 2019-02-26

    Added

    • Updated the Android and iOS binaries.

    Fixed

    • https://fogbugz.unity3d.com/f/cases/1127423/
    • https://fogbugz.unity3d.com/f/cases/1127770/

    [3.0.1] - 2019-01-25

    Added

    • Integrated the Ads 3.0.1 SDK.

    [2.3.2] - 2018-11-21

    Added

    • Integrated the Ads 2.3.0 SDK with Unity 2019.X.

    Fixed

    • https://fogbugz.unity3d.com/f/cases/1107128/
    • https://fogbugz.unity3d.com/f/cases/1108663/

    [2.3.1] - 2018-11-15

    Added

    • Updated to Ads 2.3.0 SDK.
    • Multithreaded Request API.
    • SendEvent API for Ads and IAP SDK communication.
    • New Unity integration.

    [2.2.1] - 2017-04-192

    Fixed

    • Fixed issues for iOS and Android.

    [2.2.0] - 2017-03-22

    Added

    • IAP Promotion support (iOS, Android).

    Fixed

    • Several rare crashes (iOS).

    Changed

    • Improved cache handling (iOS, Android).
    • Increased flexibility showing different ad formats (iOS, Android).
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