Changelog | Advertisement | 3.3.1
Changelog
[3.3.1] - 2019-09-26
Unity (Editor, Asset Store, & Packman)
Updates
[3.3.0] - 2019-09-26
Unity (Editor, Asset Store, & Packman)
Fixed
Fixed an issue where callbacks would not be executed on the main thread
Fixed an issue where calling RemoveListener in a callback would cause a crash
### SDK
### iOS
#### Added
OS 13 update:
Deprecated UI webview. Due to Apple's changes, Unity Ads no longer supports iOS 7 and 8.
Banner optimization:
New banner API, featuring the UADSBannerView
class.
The new API supports multiple banners in a single Placement, with flexible positioning.
Fixed
iOS 13 AppSheet crash fix
Android
Added
Banner optimization:
New banner API, featuring the BannerView
class.
The new API supports multiple banners in a single Placement, with flexible positioning.
Fixed
WebView onRenderProcessGone crash fix
Documentation updates
Monetization
Advertising
Added a section on source bidding .
Added a section on app targeting .
Removed legacy dashboard and API guides, which are no longer supported.
Programmatic
Added Open Measurement (OM) support fields, including:
Added app.publisher
field.
Added the bAge
(blocked age rating) field.
Legal
[3.2.0] - 2019-07-22
Unity (Editor, Asset Store, & Packman)
Added
Fixed
In cases where you've installed both the package manager and Asset store versions of Unity Ads, the SDK now surfaces an error notifying you to remove one instance.
Fixed an Android java proxy usage issue for Unity versions below 2017. This fixes a multiple listeners crash.
iOS
Added
Android
Added
[3.1.1] - 2019-05-16
Added
Updated the Android and iOS binaries to 3.1.0.
Support for multiple listeners.
ASWebAuthenticationSession
support.
Fixed
Banner memory leak.
GetDeviceId
on Android SDK versions below 23.
Volume change event not properly captured on iOS.
USRVStorage
JSON exception caught and handled.
Analytics onLevelUp
taking a string instead of an integer.
Crash prevented in the AdUnitActivity.onPause
event.
Playstation and Xbox no longer throw errors attempting to access UnityAdsSettings
when building a Project that includes ads on other platforms.
Test mode resources folder moved to Editor-only scope.
[3.0.3] - 2019-03-15
Added
Updated the Android and iOS binaries.
Fixed
[3.0.2] - 2019-02-26
Added
Updated the Android and iOS binaries.
Fixed
[3.0.1] - 2019-01-25
Added
Integrated the Ads 3.0.1 SDK.
[2.3.2] - 2018-11-21
Added
Integrated the Ads 2.3.0 SDK with Unity 2019.X.
Fixed
[2.3.1] - 2018-11-15
Added
Updated to Ads 2.3.0 SDK.
Multithreaded Request API.
SendEvent
API for Ads and IAP SDK communication.
New Unity integration.
[2.2.1] - 2017-04-192
Fixed
Fixed issues for iOS and Android.
[2.2.0] - 2017-03-22
Added
IAP Promotion support (iOS, Android).
Fixed
Several rare crashes (iOS).
Changed
Improved cache handling (iOS, Android).
Increased flexibility showing different ad formats (iOS, Android).