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    Changelog

    [3.1.1] - 2019-05-16

    Features

    Update Android & iOS binaries to 3.1.0

    Multiple Listeners

    ASWebAuthenticationSession support

    Bug Fixes

    Banner memory leak

    GetDeviceId on android SDK < 23

    Bugfix for volume change event not getting captured properly on ios

    USRVStorage json exception caught and handled

    Analytics onLevelUp takes a string instead of an int

    Crash prevented in the AdUnitActivity.onPause

    Playstation & Xbox no longer throw errors attempting to access UnityAdsSettings when building a project that includes ads on other platforms.

    Test mode resources folder moved to editor only scope

    [3.0.3] - 2019-03-15

    Update Android & iOS binaries

    Fix https://fogbugz.unity3d.com/f/cases/1115398/

    Fix BYOP uncaught exception on iOS

    [3.0.2] - 2019-02-26

    Update Android & iOS binaries

    Fix https://fogbugz.unity3d.com/f/cases/1127423/

    Fix https://fogbugz.unity3d.com/f/cases/1127770/

    [3.0.1] - 2019-01-25

    Integrated Ads 3.0.1 SDK

    [2.3.2] - 2018-11-21

    Integrate Ads 2.3.0 SDK with Unity 2019.X

    Fixed Bugs:

    https://fogbugz.unity3d.com/f/cases/1107128/

    https://fogbugz.unity3d.com/f/cases/1108663/

    [2.3.1] - 2018-11-15

    Fixed

    • Update to Ads SDK 2.3.0
    • Multithreaded Request API
    • SendEvent API for Ads and IAP SDK communication
    • New Unity integration

    [2.2.1] - 2017-04-192

    Fixed

    • Fixed issues (iOS, Android)

    [2.2.0] - 2017-03-22

    Added

    • IAP Promotion support (iOS, Android)

    Changed

    • Improved cache handling (iOS, Android)
    • Increased flexibility showing different ad formats (iOS, Android)

    Fixed

    • Fixed a couple of rare crashes (iOS)
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