Enum ContentDirectoryArchiveMode
Determines how content directory build artifacts are packed into archive files.
Namespace: UnityEditor.AddressableAssets.Build
Assembly: Unity.Addressables.Editor.dll
Syntax
public enum ContentDirectoryArchiveMode
Remarks
The order of these values is serialized as an integer and is also used to index the settings inspector dropdown. Do not reorder them or insert new values between them.
Fields
| Name | Description |
|---|---|
| Lz4 | Artifact files are packed into archive files compressed with LZ4. |
| None | Artifact files are exported to the output path as individual loose files and are not archived. |
| Uncompressed | Artifact files are packed into archive files without compression. |