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    Enum ContentDirectoryArchiveMode

    Determines how content directory build artifacts are packed into archive files.

    Namespace: UnityEditor.AddressableAssets.Build
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    public enum ContentDirectoryArchiveMode
    Remarks

    The order of these values is serialized as an integer and is also used to index the settings inspector dropdown. Do not reorder them or insert new values between them.

    Fields

    Name Description
    Lz4

    Artifact files are packed into archive files compressed with LZ4.

    None

    Artifact files are exported to the output path as individual loose files and are not archived.

    Uncompressed

    Artifact files are packed into archive files without compression.

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