Field AssetId
Integer ID for regular assets. Maps to LoadableObjectId via AddressableRootAsset.GetLoadableObjectId(). Not applicable for scene entries; check IsAssetIdValid.
Namespace: UnityEngine.ResourceManagement.ResourceProviders
Assembly: Unity.ResourceManager.dll
Syntax
[SerializeField]
public int AssetId
Returns
| Type | Description |
|---|---|
| int |