Class AddressableAssetUtility
Editor utility methods for Addressables — type mapping, path validation, asset-bundle conversion, version-control integration, and cached type display names.
Inherited Members
Namespace: UnityEditor.AddressableAssets.Settings
Assembly: Unity.Addressables.Editor.dll
Syntax
public static class AddressableAssetUtility
Methods
| Name | Description |
|---|---|
| MapEditorTypeToRuntimeType(Type, bool) | Maps an editor-only asset type (e.g. |