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    Class BuildLayout.ContentDirectory

    Data store for Content Directory information

    Inheritance
    object
    BuildLayout.ContentDirectory
    Inherited Members
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.AddressableAssets.Build.Layout
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    [Serializable]
    public class BuildLayout.ContentDirectory

    Fields

    Name Description
    BuildLayoutPath

    The path of the ContentDirectory build layout file.

    BuildReportPath

    The path of the build report for this content directory build.

    BuildSessionGUID

    The BuildSessionGUID from the content directory build that produced this content. Used to precisely identify the build and retrieve its metadata via BuildHistory APIs.

    CatalogName

    The catalog name used for this Content Directory build.

    Groups

    A list of Addressable Groups that were part of this content directory build

    ManifestPath

    The path of the ContentDirectory manifest file.

    Methods

    Name Description
    Equals(object)
    GetHashCode()

    Operators

    Name Description
    operator ==(ContentDirectory, ContentDirectory)

    Determines whether two ContentDirectory instances are equal.

    operator !=(ContentDirectory, ContentDirectory)

    Determines whether two ContentDirectory instances are not equal.

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