docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class CatalogPathConfig

    Configuration containing all paths used for building and loading content catalogs.

    Inheritance
    object
    CatalogPathConfig
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.AddressableAssets.Build.CatalogBuilders
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    public class CatalogPathConfig

    Properties

    Name Description
    BuildPath

    The local build path where the catalog is written during build.

    LoadPath

    The runtime load path for the local catalog.

    RemoteBuildPath

    The build path for the remote catalog when remote catalog building is enabled.

    RemoteLoadPath

    The runtime load path for the remote catalog.

    RuntimeCatalogFilename

    The filename of the catalog file at runtime.

    VersionedCatalogFileName

    The versioned catalog filename, typically including the player version for cache busting.

    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)