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    Class BinaryCatalogBuilder

    Catalog builder that generates content catalogs in a compact binary format. Binary catalogs are smaller and faster to load than JSON catalogs.

    Inheritance
    object
    BaseCatalogBuilder
    BinaryCatalogBuilder
    Implements
    ICatalogBuilder
    Inherited Members
    BaseCatalogBuilder.AddExtensionToCatalogFilename(string)
    BaseCatalogBuilder.GetBaseCatalogFilename(string)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.AddressableAssets.Build.CatalogBuilders
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    public class BinaryCatalogBuilder : BaseCatalogBuilder, ICatalogBuilder

    Properties

    Name Description
    CatalogExtension

    Gets the file extension used for catalog files created by this builder (e.g., "json" or "bin").

    Methods

    Name Description
    GenerateCatalog(IBuildLogger, CatalogPathConfig, string, IList<ContentCatalogDataEntry>, List<ResourceLocationData>, HashSet<Type>, FileRegistry, string, bool, int, CatalogBundleConfig)

    Generates a content catalog from the provided build data.

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