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    Class ResourceLocationUtil

    Utility class for working with resource locations in the Resource Manager.

    Inheritance
    object
    ResourceLocationUtil
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders
    Assembly: Unity.ResourceManager.dll
    Syntax
    public static class ResourceLocationUtil

    Methods

    Name Description
    GetLoadInfo(IResourceLocation, ResourceManager, out LoadType, out string)

    Determines the load type and path for a given resource location. Evaluates whether the resource should be loaded locally or via web request based on the path and options.

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