docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class AddressablesPlayerBuildResult.ContentDirectoryBuildResult

    Information about the result of a content directory build.

    Inheritance
    object
    AddressablesPlayerBuildResult.ContentDirectoryBuildResult
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.AddressableAssets.Build
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    [Serializable]
    public class AddressablesPlayerBuildResult.ContentDirectoryBuildResult

    Fields

    Name Description
    BuildSessionGUID

    The BuildSessionGUID from the content directory build. Used to precisely identify the build and retrieve its metadata via BuildHistory APIs.

    CatalogName

    The catalog name that contains this bundle as part of its content.

    ContentDirectoryMetaDataPath

    The list of metadata file paths created for the content directory.

    ContentDirectoryPath

    The directory path where content is built to.

    GroupGuids

    List of guids for each group built as part of this Content Directory build

    Hash

    The hash of the build manifest for the content directory.

    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)