Class EditorUtil
Utility methods for editor-specific operations.
Inherited Members
Namespace: AutoGroupGenerator
Assembly: Unity.AutoGroupGenerator.Editor.dll
Syntax
public static class EditorUtil
Methods
| Name | Description |
|---|---|
| LocatePersistentDataFolder() | Reveals the persistent data folder in the OS file explorer. |
| UnloadUnusedEditorMemory() | Forces a garbage collection and unloads unused editor assets. |