Create a build report
The build layout report provides detailed information and statistics about your Addressables builds, including:
- Description of AssetBundles
- Sizes of each Asset and AssetBundle
- Explanation of non-Addressable assets implicitly included in AssetBundles as dependencies. Refer to Asset and AssetBundle dependencies for more information.
- AssetBundle dependencies
When enabled, the Addressables build script creates the report whenever you build Addressables content. You can enable the report in the Addressables section of the Preferences window. You can find the report in your project folder at Library/com.unity.addressables/buildlayout.json
. Producing the report increases build time.
Create a build report
To create a build report:
- Open the Unity Preferences window (menu: Edit > Preferences, macOS: Unity > Settings).
- Select Addressables from the list of preference types.
- Enable the Debug Build Layout option.
- Perform a build of Addressables content. If you enable the Open Addressables Report setting, then the Addressables Report window automatically opens with the report after the build completes.
The report file is in theLibrary/com.unity.addressables/
folder of your Unity project, named buildlayout.json
.