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    Class AssetsViewBuildReportAsset

    Container for UI element (Assets)

    Inheritance
    object
    AssetsViewBuildReportItem
    AssetsViewBuildReportAsset
    Implements
    IAddressablesBuildReportItem
    IAddressablesBuildReportAsset
    Inherited Members
    AssetsViewBuildReportItem.Name
    AssetsViewBuildReportItem.BundleName
    AssetsViewBuildReportItem.GroupName
    AssetsViewBuildReportItem.FileSizePlusRefs
    AssetsViewBuildReportItem.FileSizeUncompressed
    AssetsViewBuildReportItem.BundleSize
    AssetsViewBuildReportItem.RefsTo
    AssetsViewBuildReportItem.RefsBy
    AssetsViewBuildReportItem.ExplicitAsset
    AssetsViewBuildReportItem.DataFromOtherAsset
    AssetsViewBuildReportItem.Bundle
    AssetsViewBuildReportItem.Bundles
    AssetsViewBuildReportItem.SizeWDependencies
    AssetsViewBuildReportItem.CreateGUI(VisualElement)
    AssetsViewBuildReportItem.GetCellContent(string)
    AssetsViewBuildReportItem.GetSortContent(string)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.AddressableAssets.BuildReportVisualizer
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    public class AssetsViewBuildReportAsset : AssetsViewBuildReportItem, IAddressablesBuildReportItem, IAddressablesBuildReportAsset

    Constructors

    Name Description
    AssetsViewBuildReportAsset(DataFromOtherAsset)

    Create a UI container for a non-Addressable asset

    AssetsViewBuildReportAsset(ExplicitAsset)

    Create the UI container for an Addressable asset

    Properties

    Name Description
    ExternallyReferencedAssets

    For a given asset, the assets in different AssetBundles it references

    ImplicitDependencies

    Asset data from implicit (non-Addressable) dependencies

    InternallyReferencedAssets

    For a given asset, the assets in the same AssetBundle it references

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