Field CatalogLocationCacheSize
This value controls the number of ResourceLocations to keep in the internal cache for the binary catalog. Lower values will use less memory but may result in higher cpu usage as more data will be uncached and will need to be rebuilt. The default value is 32 and should work for most applications.
Namespace: UnityEditor.AddressableAssets
Assembly: Unity.Addressables.Editor.dll
Syntax
public int CatalogLocationCacheSize
Returns
Type | Description |
---|---|
int |