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    Field CatalogLocationCacheSize

    This value controls the number of ResourceLocations to keep in the internal cache for the binary catalog. Lower values will use less memory but may result in higher cpu usage as more data will be uncached and will need to be rebuilt. The default value is 32 and should work for most applications.

    Namespace: UnityEditor.AddressableAssets
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    public int CatalogLocationCacheSize
    Returns
    Type Description
    int
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