Struct SceneInstance
Wrapper for scenes. This is used to allow access to the AsyncOperation and delayed activation.
Inherited Members
Namespace: UnityEngine.ResourceManagement.ResourceProviders
Assembly: Unity.ResourceManager.dll
Syntax
public struct SceneInstance
  Properties
| Name | Description | 
|---|---|
| Scene | The scene instance.  | 
      
Methods
| Name | Description | 
|---|---|
| ActivateAsync() | Activate the scene via the AsyncOperation. This is the scene loading AsyncOperation provided by the engine. The documentation for AsyncOperation can be found here: https://docs.unity3d.com/ScriptReference/AsyncOperation.html  | 
      
| Equals(object) | The scene instance.  | 
      
| GetHashCode() | The scene instance.  |