Struct ProvideHandle
Container for all data need by providers to fulfill requests.
Inherited Members
Namespace: UnityEngine.ResourceManagement.ResourceProviders
Assembly: Unity.ResourceManager.dll
Syntax
public struct ProvideHandle
  Properties
| Name | Description | 
|---|---|
| DependencyCount | Number of dependencies.  | 
      
| Location | The location for the request.  | 
      
| ResourceManager | The ResourceManager used to create the operation.  | 
      
| Type | The requested object type.  | 
      
Methods
| Name | Description | 
|---|---|
| Complete<T>(T, bool, Exception) | Called to complete the operation.  | 
      
| GetDependencies(IList<object>) | Get the depedency objects.  | 
      
| GetDependency<TDepObject>(int) | Get a specific dependency object.  | 
      
| SetDownloadProgressCallbacks(Func<DownloadStatus>) | Set the func for handling download progress requests.  | 
      
| SetProgressCallback(Func<float>) | Set the func for handling progress requests.  | 
      
| SetWaitForCompletionCallback(Func<bool>) | Set the func for handling a request to wait for the completion of the operation  |