Class AddressableAssetsBundleBuildParameters
Custom bundle parameter container that provides custom compression settings per bundle.
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build.DataBuilders
Assembly: Unity.Addressables.Editor.dll
Syntax
public class AddressableAssetsBundleBuildParameters : BundleBuildParameters, IBundleBuildParameters, IBuildParameters, IContextObject
  Constructors
| Name | Description | 
|---|---|
| AddressableAssetsBundleBuildParameters(AddressableAssetSettings, Dictionary<string, string>, BuildTarget, BuildTargetGroup, string) | Create a AddressableAssetsBundleBuildParameters with data needed to determine the correct compression per bundle.  | 
      
Methods
| Name | Description | 
|---|---|
| GetCompressionForIdentifier(string) | Get the compressions settings for the specified asset bundle.  |