Class VirtualAssetBundleRuntimeData
Serialized data containing the asset bundle layout.
Inherited Members
Namespace: UnityEngine.ResourceManagement.ResourceProviders.Simulation
Assembly: Unity.ResourceManager.dll
Syntax
[Serializable]
public class VirtualAssetBundleRuntimeData
Constructors
| Name | Description |
|---|---|
| VirtualAssetBundleRuntimeData() | Construct a new VirtualAssetBundleRuntimeData object. |
| VirtualAssetBundleRuntimeData(long, long) | Construct a new VirtualAssetBundleRuntimeData object. |
Properties
| Name | Description |
|---|---|
| AssetBundles | The list of asset bundles to simulate. |
| LocalLoadSpeed | Bandwidth value (in bytes per second) to simulate loading from a local location. |
| RemoteLoadSpeed | Bandwidth value (in bytes per second) to simulate loading from a remote location. |