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    Class BuildLayout.ObjectReference

    Identification of an Object within the same file

    Inheritance
    object
    BuildLayout.ObjectReference
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.AddressableAssets.Build.Layout
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    [Serializable]
    public class BuildLayout.ObjectReference

    Fields

    Name Description
    AssetId

    The index of the Asset within the file.

    ObjectIds

    The indices of the Objects referenced within the same or other files.

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