Class BuildLayout.ObjectData
A representation of an object in an asset file.
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build.Layout
Assembly: Unity.Addressables.Editor.dll
Syntax
[Serializable]
public class BuildLayout.ObjectData
Fields
| Name | Description |
|---|---|
| AssetType | Type of Object |
| ComponentName | Component name if AssetType is a MonoBehaviour or Component |
| LocalIdentifierInFile | FileId of Object in Asset File |
| ObjectName | Object name within the Asset |
| References | References to other Objects |
| SerializedSize | The size of the file on disk. |
| StreamedSize | The size of the streamed Asset. |