Class AddressablesContentState
Data stored with each build that is used to generated content updates. This file should be preserved with each build to ensure that an update can be created.
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build
Assembly: Unity.Addressables.Editor.dll
Syntax
[Serializable]
public class AddressablesContentState
Fields
Name | Description |
---|---|
cachedBundles | Information about asset bundles created for the build. |
cachedInfos | Dependency information for all assets in the build that have been marked StaticContent. |
editorVersion | The version of the unity editor used to build the player. |
playerVersion | The version that the player was built with. This is usually set to AddressableAssetSettings.PlayerBuildVersion. |
remoteCatalogLoadPath | The path of a remote catalog. This is the only place the player knows to look for an updated catalog. |