Struct SerializedType
Wrapper for serializing types for runtime.
Inherited Members
Namespace: UnityEngine.ResourceManagement.Util
Assembly: Unity.ResourceManager.dll
Syntax
[Serializable]
public struct SerializedType
Properties
Name | Description |
---|---|
AssemblyName | The assembly name of the type. |
ClassName | The name of the type. |
Value | Get and set the serialized type. |
ValueChanged | Used for multi-object editing. Indicates whether or not property value was changed. |
Methods
Name | Description |
---|---|
ToString() | Converts information about the serialized type to a formatted string. |