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    Class ResourceManagerConfig

    Resource Manager Config utility class.

    Inheritance
    object
    ResourceManagerConfig
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.ResourceManagement.Util
    Assembly: Unity.ResourceManager.dll
    Syntax
    public static class ResourceManagerConfig

    Methods

    Name Description
    CreateArrayResult(Type, Object[])

    Used to create an operation result that has multiple items.

    CreateArrayResult<TObject>(Object[])

    Used to create an operation result that has multiple items.

    CreateListResult(Type, Object[])

    Used to create an operation result that has multiple items.

    CreateListResult<TObject>(Object[])

    Used to create an operation result that has multiple items.

    ExtractKeyAndSubKey(object, out string, out string)

    Extracts main and subobject keys if properly formatted

    IsInstance<T1, T2>()

    Check if one type is an instance of another type.

    IsPathRemote(string)

    Check to see if a path is remote or not.

    ShouldPathUseWebRequest(string)

    Check if path should use WebRequest. A path should use WebRequest for remote paths and platforms that require WebRequest to load locally.

    StripQueryParameters(string)

    Strips the query parameters of an url.

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