Class AssetBundleResource
Provides methods for loading an AssetBundle from a local or remote location.
Inherited Members
Namespace: UnityEngine .ResourceManagement .ResourceProviders
Assembly: Unity.ResourceManager.dll
Syntax
public class AssetBundleResource : IAssetBundleResource, IUpdateReceiver
Methods
Name | Description |
---|---|
Get |
Get the asset bundle object managed by this resource. This call may force the bundle to load if not already loaded. |
Get |
Creates a request for loading all assets from an AssetBundle. |
Get |
Determines where an AssetBundle can be loaded from. |
Start(Provide |
Stores AssetBundle loading information, starts loading the bundle. |
Unload(out Asset |
Starts an async operation that unloads all resources associated with the AssetBundle. |
Update(float) | This will be called once per frame by the ResourceManager |