docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Constructor ResourceLocationMap

    ResourceLocationMap(string, int)

    Construct a new ResourceLocationMap object.

    Declaration
    public ResourceLocationMap(string id, int capacity = 0)
    Parameters
    Type Name Description
    string id

    The locator id.

    int capacity

    The expected number of items.

    ResourceLocationMap(string, IList<ResourceLocationData>)

    Construct a new ResourceLocationMap object with a list of locations.

    Declaration
    public ResourceLocationMap(string id, IList<ResourceLocationData> locations)
    Parameters
    Type Name Description
    string id

    The locator id.

    IList<ResourceLocationData> locations

    The list of locations to initialize with.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)