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    Enum BundledAssetGroupSchema.BundleInternalIdMode

    Defines how internal bundles are named. This is used for both caching and for inter-bundle dependecies. If possible, GroupGuidProjectIdHash should be used as it is stable and unique between projects.

    Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    public enum BundledAssetGroupSchema.BundleInternalIdMode

    Fields

    Name Description
    GroupGuid

    Use the guid of the group asset

    GroupGuidProjectIdEntriesHash

    Use the hash of the group asset, the project id and the guids of the entries in the group

    GroupGuidProjectIdHash

    Use the hash of the group asset guid and the project id

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