Class AddressableAssetGroupSortSettings
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
Assembly: Unity.Addressables.Editor.dll
Syntax
public class AddressableAssetGroupSortSettings : ScriptableObject
Fields
Name | Description |
---|---|
sortOrder |
Methods
Name | Description |
---|---|
Create(string, string) | Creates, if needed, and returns the asset group sort settings for the project |
GetSettings(string, string) | Gets the asset group sort settings for the project |
GetSettings(AddressableAssetSettings) | Gets the asset group sort settings for the project |