docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method CleanPlayerContent

    CleanPlayerContent(IDataBuilder)

    Deletes all created runtime data for the active player data builder.

    Declaration
    public static void CleanPlayerContent(IDataBuilder builder = null)
    Parameters
    Type Name Description
    IDataBuilder builder

    The builder to call ClearCachedData on. If null, all builders will be cleaned

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)